Use of pool servers reveals unacceptable crash rate in async DNS

Kurt Roeckx kurt at
Sat Jun 25 15:09:06 UTC 2016

On Sat, Jun 25, 2016 at 11:00:39AM -0400, Eric S. Raymond wrote:
> While this did enable me to recover from my errors, it also turned up
> a serious problem.  The combination of the buggy async-DNS code we
> inherited from Classic and use of pool servers causes *very* frequent
> crashes.

Can you give some more details about the issue you're seeing?

If it's the one I'm thinking about, I think the solution is to
remove the locking of memory.


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