Use of pool servers reveals unacceptable crash rate in async DNS
Kurt Roeckx
kurt at roeckx.be
Sat Jun 25 15:09:06 UTC 2016
On Sat, Jun 25, 2016 at 11:00:39AM -0400, Eric S. Raymond wrote:
>
> While this did enable me to recover from my errors, it also turned up
> a serious problem. The combination of the buggy async-DNS code we
> inherited from Classic and use of pool servers causes *very* frequent
> crashes.
Can you give some more details about the issue you're seeing?
If it's the one I'm thinking about, I think the solution is to
remove the locking of memory.
Kurt
More information about the devel
mailing list